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Creatures can be used both in combat and in the actual dungeon with some being able to research spells and craft items for the player.ĭuring the game the player is guided by a deep and evil voice known only as "The Mentor" who teaches the player the basics such as construction and combat and provides useful hints and warnings throughout the game for things like payday or when new species of creature enters your dungeon. Once a player has creatures in their dungeon they must then manage the creatures and make sure that they are well fed, have a lair in which to sleep in and are paid their wage on pay-day. They must manage gold and mana reserves as they construct their dungeon and attract creatures into it with different rooms attracting specific creatures. Players are in control of a dungeon and their goal is to defeat the opposing hero/keeper in order to gain victory. Dungeon Keeper 2 featured a more light-hearted tone compared to its predecessor with many humorous aspects added to creature's personalties as well as lines dropped by the omnipresent Mentor which continuously gives the player hints through the campaign. It is the sequel to the well received Dungeon Keeper and once again focuses on the player, The Keeper, defeating valiant heroes as well as other enemy keepers.
#Cultures 2 the gates of asgard trainer Pc#
Dungeon Keeper 2 is a PC game developed by Bullfrog Productions and published by EA in 1999.